MSc Projects 2009
The following page contains the Masters project from all of the 2009 MSc Computer Animation and Visual Effects class.
(The work is presented in alphabetical order)
- Michael Cashmore Applying aggregation over 3D surfaces
- Magdalene Chan Fire Whirl Simulation
- Peter Claes Controlling Fluid Simulations with Custom Fields in Houdini
- Frank Dumont Swooping Angels in Massive
- Finella Fan Procedural Modelling and Animation of Breaking Waves
- Joe Gaffney Athanasios Topouzis Using High-end Lighting/Rendering and Procedural/Dynamic Animation Tools and Techniques in Production
- Nicholas Hampshire Dynamic Animation and Re-Modelling of L-Systems
- Praveen Ilangovan Procedural City Generation
- Rahul Lakakwar Auto Rigging Tools
- Ashley Morrison Audio driven games
- Udhaya Ravi Sankar Winter Effects for Computer Graphics
- Vanessa Salas Castillo Rendering of Blue Ice
- Sundararajan Srinivasakannan Rapid Game Development
- Mihail Temelkov Pipeline Development
- Ian Thompson H.U.R.A. Wii Game
- Alexander Turusov Modular Procedural Rigging
- Quan Xiang Simulation of Wet Sand