Emanuele Goffredo

Procedural destruction in Houdini

Thesis A TOOL FOR PROCEDURAL DESTRUCTION IN HOUDINI SHATTERING+DYNAMICS

User Guide / Instructions Houdini Digital Asset Help with UserGuide and Tips

Buildings destroyed, initial geometries cut in different ways and animated with the internal Particle System

Building destroyed applying different “bombs” to control the shattering. Animated with the internal Particle System

Tower Bell made collapse and animated with the internal Particle System

Text destroyed, timing each letter explosion. Animated with the internal Particle System

Coin shattered with the tool developed and then animated with an external RBD system

Dominoes shattered with the tool developed and then animated with an external RBD system