Emanuele Goffredo
Procedural destruction in Houdini
Thesis A TOOL FOR PROCEDURAL DESTRUCTION IN HOUDINI SHATTERING+DYNAMICS
User Guide / Instructions Houdini Digital Asset Help with UserGuide and Tips
Buildings destroyed, initial geometries cut in different ways and animated with the internal Particle System
Building destroyed applying different “bombs” to control the shattering. Animated with the internal Particle System
Tower Bell made collapse and animated with the internal Particle System
Text destroyed, timing each letter explosion. Animated with the internal Particle System
Coin shattered with the tool developed and then animated with an external RBD system
Dominoes shattered with the tool developed and then animated with an external RBD system