MSc Projects 2012
The following page contains the Masters project from all of the 2012 MSc Computer Animation and Visual Effects class.
(The work is presented in alphabetical order)
- Michael Cairns 3D Model Deformation using Finite Elements
- Anamaria Ciucanu Intelligent Agent In Pursuit of an Unknown Moving Target In An Unknown Dynamic Environment
- Victor French Monge Rag Doll Physics Simulation
- Constantinos Glynos 3D Skeleton extraction using one Kinect camera
- Raaj Gupte Realtime Virtual Camera
- Charlotte Hoare Interactive non-photorealistic rendering using GLSL
- Ioannis Ioannidis 3D Particle in Cell / Fluid Implicit Particle Fluid Solver using OpenMP directives
- Akila Lakshminarayanan Animal Stampede Simulation
- Milto Miltiadou 3D motion capture of an Actor for Fall Detection and Health Monitoring
- Athanasios Papadimitriou Sand Simulation
- Punyawee Srisuchat Development of a car physics engine for games
- Kharit Tantiwattanapanich Simple Half-Edge Data Structure And Skeleton Extraction using Mesh Contraction
- Dennis Toufexis Deferred Rendering
- Anand Thattarakkal Poothakandy OpenCL accelerated volume rendering by Ray Casting
- Brian Tran Animal Stampede Simulation
- Ching-Chun Tseng Crowd Simulation: A battle field
- Tim Van Mourik Contrast Reversal and Boundary Based Registration in MRI Brain Scans