MSc Projects 2021
The following page contains the Masters project from all of the 2021 MSc Computer Animation and Visual Effects class.
(The work is presented in alphabetical order)
- Josh Bailey An Interactive Shader Editor Made for Programmers and Artists
- Edward Barnes Developing And Imaging a USD Schema
- Alexandra Kim Bui Procedural City Generator for Game Engines
- Georgie Challis TBA
- Priyanka Krishna Kumar TBA
- Ollie Nicholls Plant Growth Visualiser in Unreal Engine 4
- Kirdana Sairathan Procedural simulation of decaying fruits
- Dmitrii Shevchenko Metadata-Based Rigging Pipeline
- Hari Subramani Adaptive and Advanced Behaviour of Artifical Intelligence in Computer Games
- Enze Sun TBA
- Hirad Yazdanpanah Game Mechanics & Procedural Tooling with Vulkan API