MSc Projects 2022
The following page contains the Masters project from all of the 2022 MSc Computer Animation and Visual Effects class.
(The work is presented in alphabetical order)
- Alex Christo Procedural Creature Generation and Animation for Games
- Nithish Kumar Etikala Implementation of Thin Sheet Preservation Techniques in Houdini
- Rina Fumoto Crack Propagation using Material Point Method and J-integral
- Ian Huang Editable Toon Shading Tool in Maya
- Aslan Saparov A Maya Terrain Generator Based on Perlin Noise
- Matthew Stanton A Jewelry tool for Maya using the Houdini Engine
- Enze Sun Project Title
- Jacob Worgan Real-Time Multiple Fluid Simulation for Games
- Tang Yeh Shadow Consuming Effect HDA