Jon Macey's WebPages
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Daria Tolmacheva
Houdini Digital Asset which generates lineart based on the given geometry and camera as well as artist's input.
Albert Jian Sheng Tan Mulligan
This project presents an alteration to an already existing method presented for generating crack patterns on surface meshes. This original method creates identifiably realistic crack patterns
Matthew Stanton
A tool for Maya which can be loaded as a plugin and allows for the easy creation of jhumkas in Maya.
Nithish Kumar Etikala
Implementation of Thin Sheet Preservation Techniques in Houdini
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