MSc CAVE Project

Calum Devlin

An Investigation into an Assortment of Flocking Algorithms

Carlos Pérez López

Crowd Simulation based on Emergent Behaviours

Chaitanya Kapu

Procedural generation of Bridges and Tunnels

Chen-Yuan Hsu

Multiplexed Metropolis Light Transport

Chong Deng

HDRI and Image Based Lighting

Chris Leu

A Simple Pipeline for Denoising Renders with Neural Networks

Chris Priscott

3D Langrangian Fluid Solver using SPH approximations.

Christopher Rayner

Genetically Evolved Motion Controllers

Daria Kozlova

A User Friendly Hair Reflectance Model in Houdini

David Minor Fire Simulation System

Fire Simulation System