MSc CAVE Project

Finella Fan

Wave Simulation

Francesca Galluzzi

Cel-Shading with OSL in RenderMan21 for Maya

Frank Dumont

Crowd Simulation with Massive

George Rassovsky

Towards Realistic Hair Animation Using Discrete Elastic Rods

Georgi Hristov Beshovski

Pipeline Development for Winter Scenes and FX

Giles Penfold

Traversing Sparse Voxel Octrees

Han Wang Swarm

Swarm Intelligence simulating ant foraging behaviour

Honey Sharma

Soft Body Deformation Dynamics Based on Shape Matching

Ian Thompson

Wii Game

Ina M. Sorensen

Melting Simulation with the Material Point Method