MSc CAVE Project

Magdalene Chan

fire whirl simulation

Manjusha Balachanran Battle System Using Massive

Battle System Using Massive

Maria Vineeta Bagya Seelan

Deluany Tetrahedralization and its dual Voronoi diagrams

Marta Feriani

Art-directing procedural vegetation in Houdini using a space colonization algorithm

Martin Davies

A Practical Investigation of RenderMan RIS API

Mathieu Sanchez

Continuous signed distance field representation of a polygonal mesh

Michael Cashmore

Applying aggregation over 3D surfaces

Mihail Temelkov

Pipeline Development

Mila Grigorova

Towards Realistic Hair Animation Using Discrete Elastic Rods

Milo Volpicelli

The Simulation of Fluids Newtonian and Non-Newtonian Fluid Simulator based on Smoothed Particle Hydrodynamics approaches