MSc CAVE Project

Thomas Ashby

Self Adapting Plant Models

Tom Dawson

Game Creation using OGRE

Tonya Strantzi

Fluid Simulation Using Smoothed Particle Hydrodynamics (SPH)

Tushar Kewlani

Art Directed Ant Crowd Simulation in Houdini

Udhay Sankar

Winter effects for computer Graphics

Vanessa Salas Castillo

Rendering Blue Ice

Vignesh Ramalingam

Raytracing

Vigneshwar Viswanathan

Procedural Road Crack Generation Tools

Vijin Ravindran

Visualizing Astronomical Data In Houdini

Vincent Bonnet

Intuitive and fast simulation for soft and viscous substances