MSc CAVE Project

Ravi Acharya

Spherical Harmonic based Lighting

Rebecca Kuo

Position Based Fluid

S.Santosh Krishnan

Cost Effective Method for Sports Visualization and Statistics Generation using Microsoft Kinect

Sachin Narendra

A Procedural approach the generating Guide Curves

Sai Raghunandan

Multi Agent System with Artificial Intelligence

Sanjay Sen

Methods of Ocean Simulation

Sarah Invernizzi

On Physically Based Hair Rendering

Sarah Shahzad

Weapon Effects Creation Pipeline Using Houdini and Unreal Engine 4

Shruti Jain

Particle Packing

Sireethorn Satarabhandhu

Diffuse-limited aggregation created fire path and spread prediction