Real-Time Facial Motion Capture System
Human Detection and Extraction using Kinect Depth Images
Fluid Solver built in Houdini
Curvature-Adaptive Remeshing with Feature Preservation of Manifold Triangle Meshes with Boundary
Self Adapting Plant Models
Fluid Simulation Using Smoothed Particle Hydrodynamics (SPH)
Art Directed Ant Crowd Simulation in Houdini
Winter effects for computer Graphics