OpenGL

Lecture 16 Textures

An introduction to Texturing and Image I/O

Lecture 14 Textures

An introduction to Texturing and Image I/O

Lecture 15 Advanced OpenGL

Advanced OpenGL techniques

Learning WebGPU Part 3 Qt and WebGPU

This is a series of posts to document my progress with developing a new WebGPU based curriculum for my 2nd Year Programming Course

Marilyne Bassoulou

This project focuses on designing and implementing an interactive shader editor that can be used by developers and artists. The goal is to present a tool that supports users in compiling and manipulating shaders, with the added benefit of real-time visual feedback.

PointViz (or doing the ASE assignment) Week 1

The ongoing saga of my doing the ASE assignment

PointViz (or doing the ASE assignment) Week 2

The ongoing saga of my doing the ASE assignment

PointViz (or doing the ASE assignment) Week 3

The ongoing saga of my doing the ASE assignment

PointViz (or doing the ASE assignment) Week 4

The ongoing saga of my doing the ASE assignment

PointViz (or doing the ASE assignment) Week 5

The ongoing saga of my doing the ASE assignment