Python

Creating a Simple USD Schema

On creating a simple schema for USD and then a plugin for python

ClutterBase

A portable asset datatbase for DCC tools

Aslan Saparov

This thesis report documents the terrain generation, the research on different methods and techniques possible to generate a terrain as well as the implementation of it in this project.

Yiyang Huang

This project aimed to build a artist-friendly tool which could edit details of toon shading.

Generating unit-test data with Julia

Using Julia to generate unit test data for my Matrix classes in python

Many ways to build a Vec3

We look at diffent ways of building a simple Vec3 class in python

Dmitrii Shevchenko

This project presents a modular rigging pipeline that enables user to create rigs using either Python API directly or via node-based interface. The system aims to be extensible, allowing rigger to add new custom rig components or extend already existing ones. In order to be tool-oriented this pipeline utilizes metadata concept and component to Python class bindings which leads to consistent functionality for any additional tools.

Edward Barnes

This project did .......

Lecture 3 Lighting in Maya

An introduction to lightin in Maya

Using USD with python

some basic instructions for using Pixar's USD in the labs