MSc Projects 2011
The following page contains the Masters project from all of the 2011 MSc Computer Animation and Visual Effects class.
(The work is presented in alphabetical order)
- Andy Abgottspon Procedural modelling in Houdini based on Function Representation
- Ravi Acharya Spherical Harmonic based Lighting
- Chong Deng HDRI and Image Based Lighting
- Ahmad Ghourab A Fluid Implicit Particle Approach to a Pyro Solver in Houdini
- Min Jiang Real time Volume Rendering for Scientific visualisation
- Volha Kolchyna Interactive tool for cloth simulation
- Sundar Krishnamurthy Human Detection and Extraction using Kinect Depth Images
- Deepak Mathur Raytracer
- Rajiv Perseedoss Lagrangian Liquid Simulation
- Alexander Poolton Conducting a Comparative Study of Traditional and Hybrid Xbox Control Systems within a Developed Game
- Vignesh Ramalingam Ray tracer
- Soham Ramteke Procedural City Generation
- Mathieu Sanchez Continuous signed distance field representation of a polygonal mesh
- Sireethorn Satarabhandhu Diffuse-limited aggregation created fire path and spread prediction
- Peter Smith Using SIMD through Intels SPMD Program Compiler
- Nikolaos Verigakis Eulerian Smoke Simulation on the GPU
- Advaita Waikar Rendering of Calcite Crystal
- Vigneshwar Viswanathan Road Crack generation